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The Foremost Palace: special effects & transitions

Another example of how the transitions system hides parts of scenery to allow the best possible view of the character and hidden scenery elements.

Passage of time: The Foremost Palace
Passage of time: The Foremost Palace
Passage of time: The Foremost Palace
Passage of time: The Foremost Palace
Passage of time: The Foremost Palace

In the video game "Therefore", you as the Wanderer, wake up in the First Realm, a dying world in its last day of existence. You must save this world before the day ends, so passage of time is crucial in gameplay. The day is divided in four periods: dawn, day, dusk and night. The transitions between this periods happen in a realistic and natural way, you will see how game graphics change softly and continously during the day length.

Moreover, different things can happen at the same place in different day moments, paths could be hidden or revealed, characters may be present or not... Here you can see screenshots at each period in the same place.

Therefore - Character: The Dreamers
Therefore - Character: The Dreamers

"We see you, Wanderer in red. And we see who you have left behind. The young Dreamer has found the pieces."

The Dreamers / Los soñadores
Therefore's scenery: The Foremost Palace
Therefore's scenery: The Foremost Palace
Therefore's scenery: The Foremost Palace
Therefore's scenery: The Foremost Palace
Therefore's scenery: The Foremost Palace
The Foremost Palace: special effects & transitions

Another example of how the transitions system hides parts of scenery to allow the best possible view of the character and hidden scenery elements.

Passage of time: The Foremost Palace

In the video game "Therefore", you as the Wanderer, wake up in the First Realm, a dying world in its last day of existence. You must save this world before the day ends, so passage of time is crucial in gameplay. The day is divided in four periods: dawn, day, dusk and night. The transitions between this periods happen in a realistic and natural way, you will see how game graphics change softly and continously during the day length.

Moreover, different things can happen at the same place in different day moments, paths could be hidden or revealed, characters may be present or not... In this video, the passage of time has been accelerated so you can see the complete day cycle in just 30 seconds.

Passage of time: The Foremost Palace
Passage of time: The Foremost Palace
Passage of time: The Foremost Palace
Passage of time: The Foremost Palace
Passage of time: The Foremost Palace

In the video game "Therefore", you as the Wanderer, wake up in the First Realm, a dying world in its last day of existence. You must save this world before the day ends, so passage of time is crucial in gameplay. The day is divided in four periods: dawn, day, dusk and night. The transitions between this periods happen in a realistic and natural way, you will see how game graphics change softly and continously during the day length.

Moreover, different things can happen at the same place in different day moments, paths could be hidden or revealed, characters may be present or not... Here you can see screenshots at each period in the same place.

Therefore - Character: Ghost Inhabitant
Therefore - Character: Ghost Inhabitant

"A new ethereal soul joins our fraternity. Welcome! This is your haven."

Ghost Inhabitant / Habitante Fantasma
Therefore's scenery: The Foremost Palace
Therefore's scenery: The Foremost Palace
Therefore's scenery: The Foremost Palace
Therefore's scenery: The Foremost Palace
Therefore's scenery: The Foremost Palace
Therefore's scenery: The Foremost Palace. Interiors
Therefore's scenery: The Foremost Palace. Interiors
Therefore's scenery: The Foremost Palace. Interiors
Therefore's scenery: The Foremost Palace. Interiors
Therefore's scenery: The Foremost Palace. Interiors
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