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Steam Greenlight
Steam Greenlight
Maybe it is a far away, but we are sure you would like to know that last November a representation of Trim Tangle went to the library to make an speech about videogames. It was the International Game Day@ your library, organised by the ALA (American Library Association) and we coudn't let the oportunity pass.

Our companion Diego (helped by David on the technical assistance) showed to the audience some things about what is behind a videogame, what you need to develop them, and some examples of what he was telling.

We think people was happy with the new information we provided to them (they asked some interesting things at the end of the speech) and even the librarians were very excited to have us there. Hope we do something more the next year, even with other indie developers in our city. See you on November 19th ;)

IMG_20151121_125605 Here you see Diego showing some videogame. Good examples he brought (sorry for the image quality).
During last months, our games have been acclaimed in several gaming media: blogs, magazines... A great example was this entry published on IGN Spain by Nivel Oculto:

Nivel Oculto: Why must you know Trim Tangle?

Here we do a summary of them for both games:

Therefore on the media

Crisis Crunch on the media
We have the scripts, we have the characters designs, we have some scenarios… Even we have a good team. What is missing for starting to develop our games Therefore and Crisis Crunch for real? You got it: the money ;)

The time has come to start the crowdfunding campaign. To make our dreams come true we need your help. In the next weeks you’ll see more information about this topic, where and how to collaborate and the rewards you could obtain for your support. And before all that, we will show you a pair of videos where you could see how the games will be.

More news very soon.
Congratulations, fans of Trim Tangle. We are finally on the social media. There you will find exclusive information about our two ongoing projects: Crisis Crunch and Therefore.

To begin with, you can take a look at our different pages on Facebook: Trim Tangle, Therefore and Crisis Crunch. Go there and comment everything you like. We will be glad to answer all of your questions.
Crisis Crunch - Facebook Page

Do you prefer a more dynamic media? Don’t worry. We’ve create a Twitter account (@trimtangle) just for you all that can’t wait to know the most recent improvements in our projects. We will also retweet some interesting news about the indie games world.
Trim Tangle - Twitter account

At last, but not least, our Youtube channel. Beware: on the next weeks we will post some videos of our videogames. But shhhh, I can say no more.
Working on main menu. The design is retro, simple and minimalist, according to the game's style itself.

Do you want to know how Crisis Crunch sounds? We give you these two tracks of music to catching the idea ;)

From the distant land where the Wanderer awaits, here it is a new video of his adventures. Where is he? Is it a castle? What he needs that bottle for? What will happen after meditating? The intrigue around Therefore world continues...

Did you think we forget you? Oh no, we are here, working. This video is just for you our dear followers. Hope you like our menus, because we are very proud of them ;)

About us
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  Trim tangle is a creative nexus built by entrepreneur and passionate people of the interactive entertainment, arts and audiovisual.

  The Trim Tangle studio is the core of the Trim Tangle nexus that organizes production and coordinates the proposals arisen in its bosom, but, overall, Trim Tangle is a collective.

  If you have any doubt or comment about us or about our projects, write us and we will answer you ASAP.

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