The Wanderer wakes up in the First Realm, he finds it fading away, being torn apart and consumed by The Degradation. Inside his head the voices are whining: “Save The First Realm”
But The Wanderer has lost his memories and his voice. The only thing he can do is wander, exploring the First Realm searching for answers, about himself, about what is menacing the reality.
With no memories and no voice, but with a great power pounding inside him, The Wanderer will soon discover that he is capable of amazing feats.
The player, while using The Wanderer, will be able to extract The Essences which shapes everything in The Realm and all his inhabitants, store them and mixed them to forge special items that will help him in the adventure, and if something goes wrong, he would use the Memento Mori to reset the day and learn from his mistakes.
But be warned! This day it is the last life day of The Realm, The Wanderer must be ready before confront the End of the Tangle and a lot of paths will open in front of him, a lot of choices, you will be his guide, the end of this story will depend on you.
The story about all of us.
A pixel-art open world, a vivid reign where time flows as well as the weather, with living fauna and flora, a world which resists to die.
Freedom to explore and to take different paths and choices which lead to different endings.
Sound and music integrated in core mechanics. Lot of musical puzzles and symbolism, where poetry and riddles are a constant.
Music adapts itself to different emotional atmospheres.
Item crafting thanks to the Essence Forge; use the Essences around you to create key items.
Use The Memento Mori to reset the day and try again!
Surrealistic characters and environments.
Plot and dialogues has different levels of depth and meaning.